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Abstract Waves

This project only took me a couple of weeks to create 2 maps in a working format.

MayDay

What was the goal of MayDay? The goal of May Day was to improve my skills as a level designer. I was given a framework for a game similar to a 3d Among Us. Looking at Among Us for inspiration, I saw what it did well and wanted to replicate it with my own maps. Using critical paths, pacing (with "tasks") and mapping out the maps, I took my designs and created maps around them. This project only took me a couple of weeks to create 2 maps in a working format.

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© 2023 Mitch Turner

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